News & Updates
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January 18, 2026
Last patch of second technical test
The server will be going down in a few minutes for the last patch of the second technical test.
- Added some more security systems to prevent illicit modification of files.
- Added debuffs to the game.
- Added DoTs to the game (you can get a poison spell from giant rats!).
- Fixed another pet related desync issue.
- Did a little more work on grass.
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January 17, 2026
Patch: load-in and pet fixes
The servers will be going down in a few minutes for a patch with some fixes for players who are unable to load into the game.
- Added code to prevent resource loading failures that were causing black screens for some players.
- Fixed an issue where pets picking up loot caused unintentional resyncing which made the game feel laggy for players with pets.
- Added more emitter effects to improve game fidelity.
- Added some grass to the game, I will expand on this later.
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January 16, 2026
Patch: item linking, affixes, and client updates
The servers will be going down in a few minutes while I deploy a new patch to try to fix a few issues. Updates from the dev branch will be included.
- Fixed item linking so that it preserves affixes.
- Removed some debug logs from the in-game chat (how did they get there?).
- Made some changes to prioritize loading player sprites.
- Added more Affixes for gear. Fixed an issue where Monster Egg sprites persisted across different maps.
- Added spear specific attack animations.
- Changed the way we do client version updates to prevent out-of-date clients.